GameScene = Object.extend(Object) function GameScene:new() end function GameScene:init() end function GameScene:update(dt) end function GameScene:draw() end function GameScene:drawHud() -- Draw images love.graphics.setColor(255,255,255, 1) love.graphics.draw( gameHud, 0, 600-66 ) love.graphics.setColor(255,255,255, 0.75) love.graphics.draw( currentPlayer.image, 14, 550,0,0.5,0.5 ) love.graphics.setColor( text.r, text.g, text.b, text.alpha ) love.graphics.print( currentPlayer.name, 48, 550 ) love.graphics.print( currentPlayer.shipName, 48, 566 ) end function GameScene:keypressed(key,unicode) if key == "1" then currentPlayer = CaptainSteve elseif key == "2" then currentPlayer = CaptainRobert elseif key == "3" then currentPlayer = CaptainJohn end end