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26100dedc2
Modify readme
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2022-10-29 16:45:19 +02:00
a23c088fea
Modify readme
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2022-10-29 16:44:52 +02:00
0b6ae0fe38
Remove linux build, as docker doesnt like it
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2022-10-29 16:39:37 +02:00
cda0877fd0
switch to ubuntu jammy
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2022-10-29 16:34:21 +02:00
0a6264bba6
switch to ubuntu jammy
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2022-10-29 16:33:04 +02:00
8f2bca2422
switch to ubuntu jammy
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2022-10-29 16:31:53 +02:00
0edd9e7a49
linux appdir & appimage build
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2022-10-29 16:25:18 +02:00
64194172c1
linux appdir & appimage build
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2022-10-29 16:19:51 +02:00
3 changed files with 57 additions and 9 deletions

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@ -6,13 +6,25 @@ A small work in progress game about a set of ships being piloted by though capta
Eventually it will become an endless twin stick shooter with multiplayer capabilities.
Current placeholder ships
![Blackstar 5](./assets/ships/blackstar-5.png), piloted by Steve Layer
![Excalibur IV](./assets/ships/excalibur-iv.png), piloted by Robert Davis
![The Decorator](./assets/ships/decorator.png), piloted by John Danger
# Installation
Install Love2D. Execute the love command from your path, or drag the folder onto your Love2D shortcut.
Code can be verified against Lua 5.4, with luacheck +love.
## Windows
Download the vision-win64.zip file from the latest release, unpack and execute vision.exe
## MacOS
Download the vision-macos.zip file from the latest release, unpack and execute vision.app, do whatever MacOS wants you to do nowadays to run an "untrusted" binary.
## Linux
Install Love2D from the website, download vision.love from the latest release. Run the love file. Sadly automatically creating an AppImage file failed for me.
## Development
Install Love2D. Execute the love command from your path, or drag the folder onto your Love2D shortcut. Code can be verified against Lua 5.4, with luacheck +love.
# License
- The artwork/assets (and artwork/assets placeholders) are prohibited from usage outside of this game and repositories.

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@ -1,10 +1,11 @@
#!/usr/bin/env bash
# Slightly based on love-exporter at https://github.com/dmoa/love-export/blob/master/main.sh
VISION_COMMIT=`git ls-remote https://git.biggetje.net/martijn/vision.git | grep "refs/heads/main" | cut -f 1 | head -c 8`
LOVE_VERSION=11.4
LOVE_WIN64=https://github.com/love2d/love/releases/download/$LOVE_VERSION/love-$LOVE_VERSION-win64.zip
LOVE_MACOS=https://github.com/love2d/love/releases/download/$LOVE_VERSION/love-$LOVE_VERSION-macos.zip
LOVE_LINUX=https://github.com/love2d/love/releases/download/$LOVE_VERSION/love-$LOVE_VERSION-x86_64.AppImage
APPIMAGETOOL=https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
build() {
echo "Building release"
@ -32,7 +33,17 @@ downloadlove() {
rm love-$LOVE_VERSION-macos.zip
cd ..
# todo appimage
#mkdir linux
#cd linux
#curl -L -O $LOVE_LINUX
#curl -L -O $APPIMAGETOOL
#./appimagetool-x86_64.AppImage --appimage-extract
#mv squashfs-root appimage
#chmod +x appimage/AppRun
#./love-$LOVE_VERSION-x86_64.AppImage --appimage-extract
#chmod +x squashfs-root/AppRun
#cd ..
cd ..
}
@ -40,26 +51,40 @@ downloadlove() {
makelove() {
cd build/game
echo "Generating love file"
zip -9 -r ../../release/vision-$VISION_COMMIT.love .
zip -9 -r ../../release/vision.love .
cd ../..
}
makewin64() {
echo "Generating Win64 build"
cat "build/win/love.exe" "release/vision-$VISION_COMMIT.love" > "build/win/vision.exe"
cat "build/win/love.exe" "release/vision.love" > "build/win/vision.exe"
rm "build/win/love.exe"
cd build/win
zip -9 -r ../../release/vision-$VISION_COMMIT-win64.zip .
zip -9 -r ../../release/vision-win64.zip .
cd ../..
}
makemac() {
echo "Generating MacOS build"
cp "release/vision-$VISION_COMMIT.love" "build/mac/love.app/Contents/Resources"
cp "release/vision.love" "build/mac/love.app/Contents/Resources"
mv "build/mac/love.app" "build/mac/vision.app"
cd build/mac
cp -f "../../tools/macos-info.plist" "vision.app/Contents/Info.plist"
zip -9 -r ../../release/vision-$VISION_COMMIT-macos.zip .
zip -9 -r ../../release/vision-macos.zip .
cd ../..
}
makelinux() {
cd "build/linux/"
cat "squashfs-root/bin/love" "../../release/vision.love" > "squashfs-root/bin/vision"
chmod +x "squashfs-root/bin/vision"
cp -f "../../tools/vision.desktop" "squashfs-root/vision.desktop"
rm "squashfs-root/love.desktop"
cd "squashfs-root"
tar zcvf ../../../release/vision-linux-appdir.tar.gz *
cd ..
./appimage/AppRun squashfs-root ../../release/vision-linux.AppImage
cd ../..
}
@ -73,3 +98,4 @@ downloadlove
makelove
makewin64
makemac
#makelinux

10
tools/vision.desktop Normal file
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@ -0,0 +1,10 @@
[Desktop Entry]
Name=Vision
Comment=The unquestionably awesome 2D game engine
MimeType=application/x-love-game;
Exec=vision %f
Type=Application
Categories=Game
Terminal=false
Icon=love
NoDisplay=true