Martijn de Boer
26100dedc2
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31 lines
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1.4 KiB
Markdown
31 lines
No EOL
1.4 KiB
Markdown
[![Build Status](https://drone.biggetje.net/api/badges/martijn/vision/status.svg)](https://drone.biggetje.net/martijn/vision)
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# Vision
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A small work in progress game about a set of ships being piloted by though captains, built on the Löve2D engine.
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Eventually it will become an endless twin stick shooter with multiplayer capabilities.
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Current placeholder ships
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![Blackstar 5](./assets/ships/blackstar-5.png), piloted by Steve Layer
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![Excalibur IV](./assets/ships/excalibur-iv.png), piloted by Robert Davis
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![The Decorator](./assets/ships/decorator.png), piloted by John Danger
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# Installation
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## Windows
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Download the vision-win64.zip file from the latest release, unpack and execute vision.exe
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## MacOS
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Download the vision-macos.zip file from the latest release, unpack and execute vision.app, do whatever MacOS wants you to do nowadays to run an "untrusted" binary.
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## Linux
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Install Love2D from the website, download vision.love from the latest release. Run the love file. Sadly automatically creating an AppImage file failed for me.
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## Development
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Install Love2D. Execute the love command from your path, or drag the folder onto your Love2D shortcut. Code can be verified against Lua 5.4, with luacheck +love.
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# License
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- The artwork/assets (and artwork/assets placeholders) are prohibited from usage outside of this game and repositories.
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- The game code itself is licensed under the permissive MIT license. |