vision/scene/game.lua
2022-10-13 16:06:52 +02:00

40 lines
828 B
Lua

GameScene = Object.extend(Object)
function GameScene:new()
end
function GameScene:init()
end
function GameScene:update(dt)
end
function GameScene:draw()
end
function GameScene:drawHud()
-- Draw images
love.graphics.setColor(255,255,255, 1)
love.graphics.draw( gameHud, 0, 600-66 )
love.graphics.setColor(255,255,255, 0.75)
love.graphics.draw( currentPlayer.image, 14, 550,0,0.5,0.5 )
love.graphics.setColor( text.r, text.g, text.b, text.alpha )
love.graphics.print( currentPlayer.name, 48, 550 )
love.graphics.print( currentPlayer.shipName, 48, 566 )
end
function GameScene:keypressed(key,unicode)
if key == "1" then
currentPlayer = CaptainSteve
elseif key == "2" then
currentPlayer = CaptainRobert
elseif key == "3" then
currentPlayer = CaptainJohn
end
end